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You do not have to activate these mods, the installation process will make the server to use the mod automatically. The installation process is fairly similar: This kind of mod does not require to be downloaded client-side, only server-side. Keep in mind that a syntax error in the files can crash the server. Some of the Mods might need some special changes within the Config/.xml files, so always have a look at the Installation instructions from the developers of the Mods. Important! If you want to use several mods, it is necessary to separate them with a " ". To make sure the server loads this mod at startup, add the name of the folder in the field "Additional mods"Īfter all the Mods are added into the mentioned input field, you can save the settings and after a restart, the Game will load the Modifications while starting up. The first part of installing the Mods on the Server is now done, but at the moment the Server doesn't know that those Folders need to be loaded while starting the Game. The Files within the "Keys" Folder of the Mod, need to be uploaded into the "keys" Folder of the Game on the Server. If there is no "Keys" Folder available in the Mod, the Mod cannot be used on the Server. Important! The keys are also required for the server! The folders are named after the respective mod and need to be uploaded to the Server manually via FTP How to use your server's FTP into the main Folder of the Game Most of the Mods can be found in the DayZ Steam Workshop:įirst, the desired Mod needs to be subscribed in the Workshop, so the Files are getting installed (and updated as well) automatically via SteamĪs soon as the Mod got installed on your Computer, you can start the Game by selecting "Play DayZ"Īs soon as the Launcher is started, you can check the installed Mods.Įach Mod-entry can be extended and by clicking on the three Dots on the right, you can navigate to the Folder, where Steam has installed the Mod-Files
